Augmented Reality
Article Types
- All [377]
- Video [1]
- List [1]
- Week that was [1]
- Mobile Mavens [3]
- Profile [3]
- Feature [10]
- Job News [17]
- Comment & Opinion [20]
- Interview [22]
- News [299]
Interview
Jan 31st, 2024
Niantic’s Karen Tong shares her experience marketing the world’s biggest AR game, Pokémon GO
Comment & Opinion
Apr 13th, 2023
AR comes of age: What next for AR and mobile gaming?
We spoke to Holo Interactive founder and CEO Amber Hu about the barriers and benefits of AR gaming
Comment & Opinion
Nov 16th, 2022
Pokémon Go to Minecraft Earth: the successes and failures of AR mobile games
Can anyone compete with Pokémon Go’s success in the AR genre?
Interview
Nov 4th, 2022
Niantic’s director of production on the AR leader’s history and development
Kellee Santiago discusses the company’s mission to help players explore the world together
as
Interview
Feb 11th, 2022
Philip La on moving from Pokémon GO to Axie Infinity
Player ownership, the strength of the Pokémon IP, and Axie Infinity's economy sustainability
News
Oct 1st, 2021
Jam City's Josh Yguado talks acquisitions, IP integration and the future of mobile games
Interview
Jun 15th, 2021
Why Ludia believes there's still an audience for Jurassic World Alive and location-based games
Interview
Feb 4th, 2021
From Bioshock and GTA to Wallace and Gromit; Susan Cummings' journey into AR
Interview
Mar 11th, 2020
Jobs in Games: Niantic head of developer relations Kellee Santiago on empowering others to make unique games
"I know how to empower developers to make games no one has seen before"
Interview
Feb 6th, 2020
Developing an AR game after the success of Pokémon GO: The making of Bird BnB
"The core gameplay is rooted in strong appointment and collection mechanics"
Interview
Jul 26th, 2019
One year on: Next Games on the evolution of location-based title The Walking Dead: Our World
We catch up with executive producer Joonas Viitala to discuss the game's performance to date