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Articles by Pascal Clarysse
All articles written by Pascal Clarysse
Data & Research
Jun 1st, 2016
Why the pre-registered cohort for League of War: Mercenaries had double the LTV of Facebook players
Feature
Jul 13th, 2015
How GetSocial plans to expand your game's social reach and drive cost-effective virality
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Feature
Apr 8th, 2015
Why you should remove Hong Kong and Taiwan from your China distribution agreement
Why the pre-registered cohort for League of War: Mercenaries had double the LTV of Facebook players
How GetSocial plans to expand your game's social reach and drive cost-effective virality
Why you should remove Hong Kong and Taiwan from your China distribution agreement
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Top Stories
News
6 hours, 44 minutes ago
King and Flexion partner to bring Candy Crush Saga to App Gallery and more alternative app stores
News
7 hours, 39 minutes ago
Zynga’s Game of Thrones: Legends is open for pre-registrations with a July 25th release date
Feature
10 hours, 1 minute ago
Mobile Mavens: Are today's everlasting, live ops games holding back new innovation?
Feature
11 hours, 29 minutes ago
The key takeaway from Apple's AI-laden WWDC keynote? It's time to buy a new iPhone
Events
Tribeca Games Festival 2024 | North America | Jun 5th |
Steam Next Fest: June 2024 Edition | Jun 10th | |
WN Conference Istanbul 2024 | Jun 11th | |
GamesForum Hamburg 2024 | Europe | Jun 11th |
ESI London 2024 | Europe | Jun 13th |
Game Con Canada (GCC) 2024 | North America | Jun 14th |
Indie Dev Play 2024 | Europe | Jun 14th |
DevGAMM Vilnius 2024 | Europe | Jun 14th |
Popular Stories
Interview
Jun 5th, 2024
A galaxy far, far away… Why Star Wars: Hunters took six years to hit the target
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Feature
Jun 3rd, 2024