Events
Valencia Indie Summit 2024 | Europe | May 16th |
Digital Dragons | Europe | May 19th |
Mobidictum Meetup Tallinn May 2024 | Europe | May 21st |
Israel Mobile Summit 2024 | Middle East | Jun 6th |
Future Games Show 2024 | Jun 8th | |
PC Gaming Show 2024 | Jun 9th | |
WN Conference Istanbul 2024 | Jun 11th | |
DevGAMM Vilnius 2024 | Europe | Jun 14th |
Featured Comments & Opinions
AdInMo: "Developers must diversify monetisation to survive"
CEO Kristan Rivers shares all on the company's latest SDK
Mobile Mavens: The industry has its say on Squad Busters ability to draw in “untapped audiences” with its “influence from a range of genres”
With Squad Busters set for a global release at the end of the month we asked the industry what it thinks of the Supercell's soft-launched sixth game
Mobile Mavens: The industry wades in on Squad Busters from its “transformative impact” to being “corporate box ticking”
We asked the industry what it thinks of the sixth Supercell game to get a global launch
Latest Comments & Opinions
Mobile Mavens: Analysts share insights on Embracer Group's "rapid dissolution", "mature" split and nervy future
We reached out to games industry professionals to hear their thoughts on Embracer Groups latest strategy
Games Go Green: Major studios join PlanetPlay’s Make Green Tuesday Moves initiative to fight climate change
Exclusive in-game items & boosted engagement fuel real-world sustainability efforts, harnessing #PassiveActivism
Speaker Spotlight: Xsolla's Chris Meredith on making the most of D2C and today's revenue opportunities
"Companies must adopt a Direct-to-Consumer approach to maximize their revenue potential and build stronger relationships with their audience"
“The MENA region is definitely a focus for Kwalee and we want to build more partnerships there”
Kwalee’s Sayeed Rahman discusses what the team looks for in its partnerships, expansion into the MENA region and the trends and challenges facing the mobile games industry
Navigating the supply maze: Picking the best demand platform in 2024
Mintegral’s Jeff Sue takes us through three demand platform options available today and weighs up your options
The state of play for the 4X strategy genre
Andriy Zmeul explores 4X strategy games and evaluates their place in the US mobile games ecosystem
The opportunities and challenges facing alternative app stores
Piyush Mishra of Product Madness and Shalom Michaeli of Digital Turbine share their joint perspective on the potential of alternative app stores
How On the Edge is using mobile games to tell real-life stories
We spoke with On the Edge’s Brera Razzaq about using mobile gaming as a platform to highlight the battles of endangered species
“We believe the industry is on track for growth this year and is projected to reach $190 billion by the end of 2024”
Konvoy VC’s Co-Founder and Managing Partner, Josh Chapman shares his thoughts on industry layoffs, the state of gaming and what can be expected from venture capital funding this year
Apple allows retro games on iOS at last. Here's what you can and can't do
Thanks to the EU's DMA and increasing pressure in the US, Apple have finally gone soft on one of their most hardline App Store policies. Bring on the retro games…
PGC Stories: "I got to make friends with great people from MENA and it was an eye opener for me!"
We asked attendees from 10 years of Pocket Gamer Connects events to share their memories and help celebrate out 10th anniversary
“We love mobile because of the massive and diverse player base across the globe”
Global Outlier’s Founder and CEO John Lorge discusses creating a studio, why the focus is on mobile first and the team's upcoming game release
“I’m proud of what we do at King but I’m even prouder of how we do things”
King’s VP of product for Candy Crush Soda Paula Ingvar shares on turning a hobby into a profession
Behind the scenes: Bringing Squarelets to life as a first time solo developer
Beatka Wojciak shares the origin story and development process of the cosy puzzle game
How TiMi Studio and World's Edge are adapting Age of Empires for mobile
PocketGamer.biz speaks to TiMi Studio Group GM Brayden Fan and producer Robin Xin about the strategy game's development