Brands
Article Types
- All [206]
- List [1]
- Job News [1]
- The IAP Inspector [2]
- Data & Research [2]
- Feature [3]
- Mobile Mavens [3]
- The Charticle [5]
- Comment & Opinion [17]
- Interview [32]
- News [140]
Interview
Oct 4th, 2023
Creating Simon's Cat - an interview with Tactile Games and artist Simon Tofield
Interview
Feb 7th, 2022
Speaker Spotlight: AppLovin's David White on creating authentic and engaging ads
Meet the mobile gaming ad and branding experts at Pocket Gamer Connects London, February 14-15
News
Oct 1st, 2021
Jam City's Josh Yguado talks acquisitions, IP integration and the future of mobile games
as
Interview
Sep 4th, 2020
POC in Mobile: "The video games industry can do better," says Behaviour brand manager Sam Quino
"I’ve sadly had my fair share of horror stories to tell both as a woman and a Filipino"
Interview
Jul 30th, 2020
Why Ludia CEO Alex Thabet believes Disney Wonderful Worlds is different from other match-three puzzlers
"Ludia worked closely with Disney in order to bring players a one-of-a-kind gaming experience"
Comment & Opinion
Apr 10th, 2020
Four tips to help your brand survive social distancing
Admix founder Samuel Huber offers advice in these tough times
Interview
Sep 15th, 2017
More shooting, fewer discussions: SPYR Games on bringing Star Trek to its MMO Pocket Starships
Creator Lars Koschin discusses the task of merging two universes together
Interview
Jul 4th, 2017
"We think about hooks and cliffhangers a lot": MegaZebra on episodic mobile game storytelling in Desperate Housewives
Comment & Opinion
Jun 19th, 2017
Mobile eSports: How can brands segment this audience?
Fast Web Media's Paul Bullock breaks down the audience and opportunities for brands
as
Interview
Jun 7th, 2017
How Nazara Games topped India's Google Play with Royal Challengers Bangalore partnership
CEO Manish Agarwal on how mobile games and the IPL can work together