Milestone
War Robots blasts past $900 million as shooter celebrates 10 years since launch
Mobile title has attracted more than 270 million registered players to date
Hot Five: XCOM Legends’ rumoured shutdown, Squad Busters verges on soft launch, and Royal Match reaches $3 billion
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“I’m proud of what we do at King but I’m even prouder of how we do things”
King’s VP of product for Candy Crush Soda Paula Ingvar shares on turning a hobby into a profession
Hypercasual developer FreePlay surpasses 1.5 billion downloads
The company's portfolio has generated 500 million installs during the last year alone
Hot Five: Monopoly GO’s next-level UA, Supercell’s psychological analysis, and AI use for NPC dialogue
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Monopoly GO makes $2 billion in 10 months with "less than a quarter" of that spent on UA
Over 70% of the game's 10 million+ players play the game every day
Monster Hunter Now climbs to $150 million in time for six month anniversary
Japan remains the biggest spender by far, followed by Hong Kong and Taiwan
Hypercasual powerhouse Supersonic verges on five billion downloads in its first four years
Supersonic by Unity has published some of the industry’s most downloaded games, Bridge Race included
NetEase’s Eggy Party reaches 500 million players in under two years
The party game surpassed 40 million daily active players during the Lunar New Year
Ludo King surpasses 1 billion Play Store downloads in meteoric moment for Indian games industry
Ludo King is the first Indian mobile game to surpass the one billion install figure
Reverse: 1999 surpasses $50 million with increasingly monetised Japanese audience
Bluepoch’s launch title has surpassed $50 million in just over four months since global release
Hot Five: Apple and Roblox embrace AI, a Match Factory milestone, and Warframe mobile gets further funding
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