Games-as-a-Service
Article Types
- All [45]
- Stateside [1]
- Data & Research [1]
- Video [1]
- Mobile Mavens [2]
- Feature [3]
- Job News [3]
- The Charticle [4]
- Comment & Opinion [8]
- News [9]
- Interview [13]
Comment & Opinion
Sep 20th, 2018
What is live ops and why should you care?
It's the hot buzzword in the games industry, but what does it really mean?
Interview
Sep 1st, 2017
Why Heroic Labs built its Nakama real-time server technology for an open source future
Product VP Alim Jaffer offers his thoughts on open-sourcing and games-as-a-service
Comment & Opinion
Feb 28th, 2017
Five years on, have the first billionaire F2P mobile games survived or thrived?
Checking out Puzzle & Dragons, Clash of Clans and Candy Crush Saga
Interview
Jan 12th, 2017
One year on: D3 Go on the evolution of Magic: The Gathering Puzzle Quest
Senior Director of Digital Operation Brian Etheridge on the game's life so far
Interview
Oct 13th, 2016
Postmortem: Dawn of Steel one year on
Former Superweapon President Amer Ajami reflects on an eventful year
Comment & Opinion
Apr 8th, 2016
Her Story is brilliant but the UK game industry needs to gets to grips with games-as-a-service to have global significance
Interview
Mar 3rd, 2016