Hypercasual
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News
Feb 28th, 2023
Venture funding fell 83% in Q4 2022
Konvoy’s 2022 Gaming Industry Report reveals Q4 figures down dramatically year-on-year
News
Feb 20th, 2023
SayGames shifts focus away from hypercasual games
The company will work on developing hybridcasual games in the future
News
Feb 8th, 2023
Sand Balls publisher SayGames surpasses four billion lifetime downloads
Amassed across 100+ mobile games with one billion of these downloads in 2022 alone
News
Jan 31st, 2023
Cost Per Install for hypercasual games hit an all-time high
IDFA changes hit iOS hard, forcing up user acquisition spending in 2022’s fourth quarter
as
News
Jan 30th, 2023
Get 55 percent revenue share in the Crazy Trends Challenge by CrazyLabs
Test your battle games, pass the benchmark and win great prizes!
News
Jan 11th, 2023
Hypercasual led the download charts in 2022, while RPGs dominated consumer spend
as
Business & Production
Dec 22nd, 2022
How to turn a hypercasual game concept into an IAP-driven Hybridcasual
News
Dec 20th, 2022
Hypercasual developer TapNation hits 750m total downloads across their catalogue
French hypercasual mobile developer produces a wide catalogue, totalling 22 different mobile games