Revenue boost
Article Types
- All [10]
- Interview [1]
- Comment & Opinion [1]
- News [2]
- Feature [6]
Feature
May 16th, 2024
Behind the scenes: How adding sandwich offers to an idle merge game boosted three metrics at once
Feature
Mar 19th, 2024
Game Analysis: Deconstructing Jelly Run 2048 - Boosting rewarded ads and retention with a new meta
Comment & Opinion
Feb 7th, 2024
Difficulty curves: Find the right balance and boost retention and revenue
Feature
Dec 19th, 2023
Top tips: How to optimise ad placements to boost your game
Unity’s Anna Popereko is back with more tips on how to maximise your ad strategy
News
Sep 12th, 2023
Netmarble strikes back with a sudden surge in share value
Seven Knights Idle Adventure helps turn things around for the developer
News
Sep 12th, 2023
RPG, adventure or Waifu? Which genre has made Japan's players the most monetised?
So far, revenue from in-app purchases has surpassed $9 billion in Japan this year
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