Profile
About
About
Dividing his time between Slovakia and Delaware, United States, Branislav Siles is an experienced 3D engine, physics simulation and video codec programmer, who began his career in the days of demoscene challenges. He has been working on the deep tech of the Atomontage engine for 20 years and co-founded Atomontage a decade ago with industry insiders like Daniel Tabar in order to bring his voxel-based engine and cloud-streaming technologies to mass-market gaming.
Articles featuring Branislav Siles
Articles featuring Branislav Siles
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Top Stories
Feature
May 17th, 2024
New release roundup: The best new mobile games from a battle royale to a console classic remake
Feature
May 16th, 2024
Behind the scenes: How adding sandwich offers to an idle merge game boosted three metrics at once
Events
Digital Dragons | Europe | May 19th |
GamesBeat Summit 2024 | North America | May 20th |
Mobidictum Meetup Tallinn May 2024 | Europe | May 21st |
Nordic Game Spring 2024 | Nordic | May 21st |
Impact 2024 - Indie Games | May 23rd | |
Morocco Gaming Expo | Africa | May 24th |
MomoCon 2024 | North America | May 24th |
Unreal Fest Gold Coast 2024 | Australasia | May 29th |
Popular Stories
Feature
May 14th, 2024
55 top mobile games in soft launch: Squad Busters, Battle Guys: Royale, Plants vs. Zombies 3, LEGO Hill Climb Adventures, and more
Feature
May 13th, 2024
Hot Five: Dubai's new Gaming Visa, April's mobile game charts, and Xbox studio closures
Interview
May 13th, 2024