Retention
Article Types
- All [41]
- Special Report [1]
- Week that was [1]
- Monetizer [1]
- The Charticle [1]
- Profile [2]
- Data & Research [4]
- Mobile Mavens [6]
- Chart of the Week [7]
- Feature [9]
- The IAP Inspector [9]
Comment & Opinion
Nov 11th, 2015
How optimising your funnel can improve your F2P game's performance 100,000-fold
Mobile Mavens
Nov 11th, 2015
What's the correct order of Acquisition, Retention and Monetization for F2P games?
Interview
Sep 24th, 2015
Subway Surfers breaks 1 billion downloads barrier, boasting 27 million daily active players
Feature
Sep 7th, 2015
Games that spend more than one month in soft launch can increase retention by 20% says deltaDNA
News
Jun 11th, 2015
Sonic Dash celebrates 100 million downloads with playable Angry Birds characters
Chart of the Week
May 21st, 2015