In the app store information battle now raging between App Annie and Distimo, it's the Dutch outfit that sneaks out on top - this week at least.
Its data has been contextualised in an excellent report from fellow Dutch outfit Newzoo, which has been released to promote its market breakdown on the US and Northern European mobile sector.
Clash of giants
One aspect of this is Distimo's estimate of how Google Play and iOS are monetising, and the games and companies that are making the most cash.
Detailed for January 2013, across 44 tracked countries, on iOS the competition between Supercell and EA continues apace.
In December, EA was ahead of Supercell, thanks to the 9 games it then had in the top 200 (now 10), but in January, the Finnish outfit bounced back gaining the top spot.
Clash of Clans remains the top grossing individual title in January, while King.com's Candy Crush Saga was #2, Supercell's Hay Day was #3, leaving The Simpsons: Tapped Out at #4. It was #2 in December.
King.com and Kabam featured in the company-wise top 5, although Gameloft's position at #4 is a surprise, given its failure to have a headline global success in terms of free-to-play games. Instead, its volume approach gives it rank; it has 15 games in the top 200.
Mysteries of the east
When it comes to Google Play, however, the picture changes radically.
With Korea and Japan the two most valuable Android markets, it's Japanese and Korea companies who lead the charge.
GungHo ranks #1 thanks to the massive success of Puzzle and Dragons in Japan.
While DeNA's Mobage is #3, while arch-rival GREE is #5, although they do have very different publishing strategies.
Other high raking companies are Korean web portal Naver and Japanese location-based specialist Colopl, are focused on their own internal markets, and hence not well known in the west.
News
Contributing Editor
A Pocket Gamer co-founder, Jon is Contributing Editor at PG.biz which means he acts like a slightly confused uncle who's forgotten where he's left his glasses. As well as letters and cameras, he likes imaginary numbers and legumes.
Related Articles
Feature
Jun 10th, 2024
Squad Busters’ supercharged launch, Pokémon’s record revenue, and Star Wars: Hunters finally hits the target
Top Stories
News
Jun 11th, 2024
King and Flexion partner to bring Candy Crush Saga to App Gallery and more alternative app stores
Feature
Jun 11th, 2024
Mobile Mavens: Are today's everlasting, live ops games holding back new innovation?
Feature
Jun 11th, 2024
The key takeaway from Apple's AI-laden WWDC keynote? It's time to buy a new iPhone
Events
Tribeca Games Festival 2024 | North America | Jun 5th |
Steam Next Fest: June 2024 Edition | Jun 10th | |
WN Conference Istanbul 2024 | Jun 11th | |
GamesForum Hamburg 2024 | Europe | Jun 11th |
ESI London 2024 | Europe | Jun 13th |
Game Con Canada (GCC) 2024 | North America | Jun 14th |
Indie Dev Play 2024 | Europe | Jun 14th |
DevGAMM Vilnius 2024 | Europe | Jun 14th |
Popular Stories
Interview
Jun 5th, 2024
A galaxy far, far away… Why Star Wars: Hunters took six years to hit the target
Interview
Jun 7th, 2024