All journalists are lazy, and while game journalists don't have the laissez faire cool of say music journalists, they remain one of the most lackadaisical type of journalists.
The reason is obvious.
Game journalists are people who love playing games and fall into journalism because it gives them the best opportunity to play games for a living.
Yet after about six months, they realise that playing games for a living is very different than playing games for pleasure.
Playing games for a living means you have to play games you don't want to play for a living. And the living ain't particular great either.
Reversal of fortune
Things then quickly progress to not having time to play games, because you're writing about them for a living.
Another six month pass, and many games journalists have stopped playing games regularly.
From there, it's a short jump into the more lucrative professions of PR, marketing, community support or A&R.
That's why there are very few game journalists with a decade-long experience. They are the committed ones... who can't get a job doing anything else.
The easy life
In a more positive manner, however, laziness is actually a useful skill for a journalist.
By its very nature, journalism is the process of encapsulating complex events and experiences into a widely understood article, that's promoted by an eye-catching - and increasingly baitworthy - headline.
Being lazy makes that process much easier. The more research you do around any story, the more complex it becomes and harder to encapsulate. Those articles take longer to write.
Much better to be lazy, bash out the press release as quickly as possible, and spend the rest of the time moaning about games on Reddit.
And to clarify, I personally don't have a problem with game journalists being lazy per se.
From my point of view, the ability to maintain a passion about games is much more valuable than work ethic, so if laziness is your means to that end, I'll pass you the remote and point you in the direction of my LA-Z-Boy recliner.
After you come up with 1,000 words on why you love/hate the location-based elements in Pokemon GO.